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These upgrades allow the player to multiply the hero's DPS, multiply the amount of Gold gained, increase DPS of all heroes, click damage, and obtain new skills.
#CLICKER HEROES WIKI OFFLINE GOLD PATCH#
To find the cost for one of the Ace Scouts (added in patch 1.0e11) use: Floor(Floor(BaseCost × 1.22 CurrentLevel) × CostReduction)Įach hero comes with a series of upgrades that become available when they're levelled up. But with Dogcog at level 7 for a 6.69% hero cost reduction, it would be Floor(111,871 × 0.9331) = 104,386. To find the cost of levelling a hero in the future use: Floor(Floor(BaseCost × 1.07 CurrentLevel) × CostReduction)Į.g.

The four Ace Scouts, added in patch 1.0e11, have a 22% increase in cost per level, resulting in over double the leveling cost every 5 levels. This will result in a near doubling of cost for every 10 levels. Leveling up a hero will also increase the cost of the next level up by almost 7% (the exact increase is 6.975%). Leveling up a hero increases the amount of DPS it does. Pressing T will toggle between the levels. Shift+Click levels them by a max of 10, Z+Click levels up in increments of 25, Ctrl+Click levels them in increments of 100, and Q+Click levels up in the maximum increment actually purchasable with the player's current amount of Gold up to 10,000 levels. The player can level a hero up by clicking the "LVL UP" button next to the hero's name after hiring it. Currently, there are 54 Heroes in the game. Heroes automatically deal damage over time (except for Cid, the Helpful Adventurer, who only upgrades base click damage). They are the game's characters that can be hired with a certain amount of Gold earned from defeating monsters (this cost can be decreased by hiring and leveling up the correct Ancient, in occurrence of the ancient Dogcog). Heroes are the heart of Clicker Heroes and the main source of DPS (damage per second) in the game.
