

You're always battling a countdown, adding vital seconds by defeating enemies or grabbing the right tokens. If hit, however, these power-ups pop out and you have a limited time to gather them up, and rather than lose life you lose time. You can level up you core weapon up to nine times, adding power and spread depending on the character. These mechanics are all topped up (in Story Mode) through a Token system, including your primary weapon. In the story you move through various characters and fighters, too, and each of these have different limited-use Sub-Weapons, some of which look fantastic in action. It's best saved for when the screen is flooded with enemies or bullets. At the core of this is a capsule system - in Story Mode you have the 'Speed Up' capsule which slows the on-screen action to a crawl it's a limited use item that you can refill with collectibles. To finally get around to gameplay, Sine Mora EX has a few hooks to try and set itself apart from various other shooters.
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There are a couple of brief moments of slowdown that don't particularly affect gameplay, but aside from that it's a smooth and handsome 60fps experience on the TV or handheld. It's a good looking game, too - some assets and rendering have been improved over the original, and this is a very solid port on Switch. If you blend old-style fighter planes with enormous killer robots, and include settings such as sweeping countryside, a weapons facility and a vibrant city, you have an idea of how big this game goes on atmosphere. While it may seem like a chatty shoot 'em up is a distraction, it adds to the experience in Sine Mora EX it's a game with environments and enemies of a brooding intensity, and with a stylish setting. It's a small touch that makes a big difference in terms of understanding what's happening. One key improvement, though, is that story segments between levels are displayed more clearly in the original version it wasn't even clear who was talking at times. Originally voice acted solely in Hungarian, this EX release - published by THQ Nordic - introduces some rather hit-and-miss English voiceover, making us grateful that the original Hungarian track is available.
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Throw in a time travelling hook that had us scratching our heads first time through on PC in the past, and you've got a storyline more complex than "evil thing taking over the galaxy, defeat it". It touches upon themes of weapons of mass destruction, concentration camps, ethnic cleansing and more besides. Originally developed by Digital Reality and Grasshopper Manufacture, it opts for an undeniably gritty and mature narrative. Sine Mora EX, however, is among a breed of shoot 'em ups from recent times that shakes up the formula in terms of gameplay and storytelling.
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Often intense yet simple to play, difficult but easy to grasp, shoot 'em ups were fundamental in the retro arcade scene and continue to entertain us on modern systems, often as download games or budget retail releases. The shmup genre is understandably much loved by some gamers, as it boils down the basics of gaming.
